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Library Reference

Welcome to the ZenKit reference documentation. This page contains information about how to use ZenKit, a C++-library for parsing file formats used by the ZenGin, an early 2000's game engine developed by Piranha Bytes for the games Gothic and Gothic II.

If you are new to ZenKit, a good place to start is the quickstart guide. If you are looking for information about a specific file type, the file type reference might be the place you're looking for.