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Models

Models are basic containers for a Model Hierarchy and a Model Mesh.

Loading Models

Example
#include <zenkit-capi/Model.h>
#include <zenkit-capi/Vfs.h>

int main(int, const char** argv) {
    // Load from a file on disk:
    ZkModel* mesh = ZkModel_loadPath("MyMesh.MDL");
    ZkModel_del(mesh);

    // ... or from a VFS:
    ZkVfs* vfs = ZkVfs_new();
    ZkVfs_mountDiskHost(vfs, "Anims.vdf", ZkVfsOverwriteBehavior_OLDER);
    mesh = ZkModel_loadVfs(vfs, "MyMesh.MDL");
    ZkModel_del(mesh);
    ZkVfs_del(vfs);

    return 0;
}
Example
#include <zenkit/Model.hh>
#include <zenkit/Stream.hh>
#include <zenkit/Vfs.hh>

int main(int, char const** argv) {
    zenkit::Model mesh {};

    // Load from a file on disk:
    auto r = zenkit::Read::from("MyMesh.MDL");
    mesh.load(r.get());

    // ... or from a VFS
    zenkit::Vfs vfs;
    vfs.mount_disk("Anims.vdf", zenkit::VfsOverwriteBehavior::OLDER)

    r = vfs->find("MyMesh.MDL")->open_read();
    mesh.load(r.get());

    return 0;
}
Example
using ZenKit;

// Load from a file on disk:
var mesh = new Model("MyMesh.MDL");

// ... or from a VFS:
var vfs = new Vfs();
vfs.MountDisk("Anims.vdf", VfsOverwriteBehavior.Older);
mesh = new Model(vfs, "MyMesh.MDL");
Example
import dev.gothickit.zenkit.mdl.Model;
import dev.gothickit.zenkit.vfs.Vfs;
import dev.gothickit.zenkit.vfs.VfsOverwriteBehavior;

// Load from a file on disk:
var mesh = new Model("MyMesh.MDL");

// ... or from a VFS:
var vfs = new Vfs();
vfs.mountDisk("Anims.vdf", VfsOverwriteBehavior.OLDER)
mesh = new Model(vfs, "MyMesh.MDL");
Example
from zenkit import Vfs, VfsOverwriteBehavior, Model

# Load from a file on disk:
mesh = Model.load("MyMesh.MDL")

# ... or from a VFS:
vfs = Vfs()
vfs.mount_disk("Anims.vdf", clobber=VfsOverwriteBehavior.OLDER)
mesh = Model.load(vfs.find("MyMesh.MDL"))