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oCMOB

Quick Infos

Type: Object
Format Name: ZenGin Archive
File Extension: .ZEN
Class Name: oCMOB
Version Identifiers:
— Gothic I: 47105
— Gothic II: 47105
ZenKit Class: VMovableObject
Sources:
spacerhilfedatei.sph
gothic-library.ru

A VObject which can optionally be moved and/or carried.

Properties

focusName

The name of the object as seen in-game when focusing it.

hitpoints

The number of hitpoints of the object.

damage

The damage dealt by the object when being used.

moveable

Whether the object can be moved by the player.

  • False — The object can not be moved.
  • True — The object can be moved.

takeable

Whether the object can be carried by the player.

  • False — The object can not be carried.
  • True — The object can be carried.

focusOverride

Unknown.

soundMaterial

The sound to play when the object is hit.

  • WOOD — Wood.
  • STONE — Stone.
  • METAL — Metal.
  • LEATHER — Leather.
  • CLAY — Clay.
  • GLAS — Glass.

visualDestroyed

The name of the visual to use when the object is destroyed. Behaves like zCVob:visual.

owner

The name of the script instance of the NPC who is the owner of this object.

ownerGuild

The name of the guild this object belongs to. This name corresponds to the script constant for each guild (i.e. GIL_BAU), found in Constants.d.

isDestroyed

Unknown.